I am facing a serious issue in all my Unity generated games for iOS. If I launch the app with WiFi and then turn the WiFi off, then every time, I try loading a new scene, the app crashes. I found this issue while testing my latest game. Since it is a specific scenario, I then went back and tested the same scenario in all my other Unity games (iOS) and it ceases consistently. Looking forward to get this fixed ASAP. Any suggestions appreciated.
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